realtime-sync
Low-latency synchronization with WebTransport, pub/sub messaging, CRDTs, and AI stream orchestration. Covers bidirectional streaming, transactional outbox patterns, sequence tracking, and collaborative editing. Use when building real-time collaborative UIs, implementing pub/sub messaging, handling WebTransport or WebSocket connections, orchestrating live AI token streams, or resolving conflicts with CRDTs.
What this skill does
# Realtime Sync
## Overview
Architects high-concurrency, sub-50ms latency synchronization between distributed clients and servers. Covers WebTransport (HTTP/3) bidirectional streaming, transactional outbox patterns for database-to-sync consistency, CRDTs for collaborative editing, and AI token stream orchestration.
Core principles: the database is the source of truth (real-time channels notify, not persist), CRDTs eliminate locking for concurrent edits, and backpressure management prevents UI jitter from high-frequency streams.
**When to use:** Real-time collaborative UIs, pub/sub messaging, WebTransport/WebSocket connections, live AI token streams, presence tracking, conflict resolution with CRDTs, multiplayer applications.
**When NOT to use:** Batch processing pipelines, static content delivery, request-response APIs without real-time requirements, offline-only applications.
## Quick Reference
| Pattern | Approach | Key Points |
| --------------------- | -------------------------------------------- | -------------------------------------------------------- |
| WebTransport | `new WebTransport(url)` + `await ready` | HTTP/3 multiplexed; replaces WebSockets for new projects |
| Bidirectional stream | `transport.createBidirectionalStream()` | Returns `{ readable, writable }` for request-response |
| Unidirectional stream | `transport.createUnidirectionalStream()` | Returns a `WritableStream` directly for one-way pushes |
| Datagrams | `transport.datagrams.writable` | UDP-like unreliable delivery for high-frequency state |
| Connection stats | `transport.getStats()` | Returns `smoothedRtt`, `bytesSent`, `packetsLost` |
| Transactional outbox | DB write + outbox insert in one transaction | CDC worker pushes to channel; prevents state drift |
| Sequence tracking | Sequence IDs on every message | Rewind on reconnect to fetch missed messages |
| CRDT collaboration | Yjs (text) or Automerge (JSON state) | Conflict-free concurrent editing without locks |
| CRDT awareness | `y-protocols/awareness` module | Tracks cursors, selections, and user presence |
| CRDT undo/redo | `Y.UndoManager` with `trackedOrigins` | Tracks only local user operations for selective undo |
| Presence | Heartbeat-based user tracking | Epidemic broadcast for reliable zombie cleanup |
| AI stream batching | `requestAnimationFrame` for token rendering | Prevents UI jitter from high-frequency updates |
| Buffer-and-batch | `useTransition` for sync-triggered updates | Defers non-urgent re-renders during sync bursts |
| Backpressure | Buffer size limit with forced flush | Prevents memory buildup when tokens outpace rendering |
| WebSocket fallback | Detect WebTransport support first | Enterprise firewalls may block UDP/HTTP/3 |
| Serialization | Protocol Buffers or MessagePack | Avoid JSON.stringify on 100Hz+ streams |
| Web Worker transport | Handle WebTransport in a Web Worker | Prevents blocking the UI thread |
| Channel multiplexing | Subscribe to multiple channels on one socket | All subscriptions share a single transport connection |
## Common Mistakes
| Mistake | Correct Pattern |
| -------------------------------------------------------------- | -------------------------------------------------------------------- |
| Using real-time messages as the primary source of truth | State lives in the database; real-time is the notification of change |
| Using JSON.stringify on high-frequency streams (100Hz+) | Use Protocol Buffers or MessagePack for serialization |
| Ignoring sequence drift when a client misses messages | Implement Sequence IDs and a rewind mechanism on the client |
| Implementing global locks for concurrent access | Use Optimistic UI and CRDTs for conflict-free collaboration |
| Sticking with WebSockets for new projects needing multiplexing | Use WebTransport (HTTP/3) for bidirectional, multiplexed streams |
| CRDT document bloat from unbounded history | Use snapshotting (LWW) for fields that do not need history |
| Failing to close WebTransport streams on unmount | Explicitly close streams to prevent transport crashes |
| Importing Awareness from `yjs` instead of `y-protocols` | Use `import { Awareness } from 'y-protocols/awareness'` |
| Using `ydoc.clientID` as UndoManager tracked origin | Use custom transaction origins passed to `doc.transact()` |
| One React re-render per AI token received | Batch tokens with `requestAnimationFrame` and flush once per frame |
| Not handling WebTransport `closed` promise | Monitor `transport.closed` to detect unexpected disconnections |
## Delegation
> If the `local-first` skill is available, delegate local-first architecture decisions, sync engine comparison, and client storage selection to it.
> If the `electricsql` skill is available, delegate ElectricSQL shape-based Postgres sync patterns to it.
- **Explore transport protocol options and latency benchmarks**: Use `Explore` agent to compare WebTransport, SSE, and WebSocket tradeoffs
- **Implement transactional outbox pattern with CDC pipeline**: Use `Task` agent to set up database triggers, outbox table, and background worker
- **Design real-time architecture for collaborative editing**: Use `Plan` agent to map CRDT strategy, presence management, and conflict resolution flow
- **Build multi-stream AI orchestration component**: Use `Task` agent to implement parallel token stream rendering with backpressure
- **Audit real-time connection lifecycle management**: Use `Review` agent to check for stream leaks, missing cleanup, and reconnection handling
## References
- [WebTransport streaming and worker patterns](references/webtransport.md)
- [Pub/sub messaging and guaranteed delivery](references/pubsub-delivery.md)
- [CRDTs and collaborative editing](references/crdt-collaboration.md)
- [AI stream orchestration patterns](references/ai-stream-orchestration.md)
- [Collaborative undo and redo patterns](references/undo-redo.md)
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