swiftui-performance-audit
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review alone is insufficient.
What this skill does
# SwiftUI Performance Audit
_Attribution: copied from @Dimillian’s `Dimillian/Skills` (2025-12-31)._
## Overview
Audit SwiftUI view performance end-to-end, from instrumentation and baselining to root-cause analysis and concrete remediation steps.
## Workflow Decision Tree
- If the user provides code, start with "Code-First Review."
- If the user only describes symptoms, ask for minimal code/context, then do "Code-First Review."
- If code review is inconclusive, go to "Guide the User to Profile" and ask for a trace or screenshots.
## 1. Code-First Review
Collect:
- Target view/feature code.
- Data flow: state, environment, observable models.
- Symptoms and reproduction steps.
Focus on:
- View invalidation storms from broad state changes.
- Unstable identity in lists (`id` churn, `UUID()` per render).
- Heavy work in `body` (formatting, sorting, image decoding).
- Layout thrash (deep stacks, `GeometryReader`, preference chains).
- Large images without downsampling or resizing.
- Over-animated hierarchies (implicit animations on large trees).
Provide:
- Likely root causes with code references.
- Suggested fixes and refactors.
- If needed, a minimal repro or instrumentation suggestion.
## 2. Guide the User to Profile
Explain how to collect data with Instruments:
- Use the SwiftUI template in Instruments (Release build).
- Reproduce the exact interaction (scroll, navigation, animation).
- Capture SwiftUI timeline and Time Profiler.
- Export or screenshot the relevant lanes and the call tree.
Ask for:
- Trace export or screenshots of SwiftUI lanes + Time Profiler call tree.
- Device/OS/build configuration.
## 3. Analyze and Diagnose
Prioritize likely SwiftUI culprits:
- View invalidation storms from broad state changes.
- Unstable identity in lists (`id` churn, `UUID()` per render).
- Heavy work in `body` (formatting, sorting, image decoding).
- Layout thrash (deep stacks, `GeometryReader`, preference chains).
- Large images without downsampling or resizing.
- Over-animated hierarchies (implicit animations on large trees).
Summarize findings with evidence from traces/logs.
## 4. Remediate
Apply targeted fixes:
- Narrow state scope (`@State`/`@Observable` closer to leaf views).
- Stabilize identities for `ForEach` and lists.
- Move heavy work out of `body` (precompute, cache, `@State`).
- Use `equatable()` or value wrappers for expensive subtrees.
- Downsample images before rendering.
- Reduce layout complexity or use fixed sizing where possible.
## Common Code Smells (and Fixes)
Look for these patterns during code review.
### Expensive formatters in `body`
```swift
var body: some View {
let number = NumberFormatter() // slow allocation
let measure = MeasurementFormatter() // slow allocation
Text(measure.string(from: .init(value: meters, unit: .meters)))
}
```
Prefer cached formatters in a model or a dedicated helper:
```swift
final class DistanceFormatter {
static let shared = DistanceFormatter()
let number = NumberFormatter()
let measure = MeasurementFormatter()
}
```
### Computed properties that do heavy work
```swift
var filtered: [Item] {
items.filter { $0.isEnabled } // runs on every body eval
}
```
Prefer precompute or cache on change:
```swift
@State private var filtered: [Item] = []
// update filtered when inputs change
```
### Sorting/filtering in `body` or `ForEach`
```swift
List {
ForEach(items.sorted(by: sortRule)) { item in
Row(item)
}
}
```
Prefer sort once before view updates:
```swift
let sortedItems = items.sorted(by: sortRule)
```
### Inline filtering in `ForEach`
```swift
ForEach(items.filter { $0.isEnabled }) { item in
Row(item)
}
```
Prefer a prefiltered collection with stable identity.
### Unstable identity
```swift
ForEach(items, id: \.self) { item in
Row(item)
}
```
Avoid `id: \.self` for non-stable values; use a stable ID.
### Image decoding on the main thread
```swift
Image(uiImage: UIImage(data: data)!)
```
Prefer decode/downsample off the main thread and store the result.
### Broad dependencies in observable models
```swift
@Observable class Model {
var items: [Item] = []
}
var body: some View {
Row(isFavorite: model.items.contains(item))
}
```
Prefer granular view models or per-item state to reduce update fan-out.
## 5. Verify
Ask the user to re-run the same capture and compare with baseline metrics.
Summarize the delta (CPU, frame drops, memory peak) if provided.
## Outputs
Provide:
- A short metrics table (before/after if available).
- Top issues (ordered by impact).
- Proposed fixes with estimated effort.
## References
Add Apple documentation and WWDC resources under `references/` as they are supplied by the user.
- Optimizing SwiftUI performance with Instruments: `references/optimizing-swiftui-performance-instruments.md`
- Understanding and improving SwiftUI performance: `references/understanding-improving-swiftui-performance.md`
- Understanding hangs in your app: `references/understanding-hangs-in-your-app.md`
- Demystify SwiftUI performance (WWDC23): `references/demystify-swiftui-performance-wwdc23.md`
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